When We Meet Again Chapter Summary #2

 

And now, we pause but for a moment to make a revisit to the events which have lead the intrepid few, and interested readers thus far in this epic story.
The devious Sir Pseudo Havering, Twilighter demon of the Seventh Circle of Whyr Rhoh Tin, the Time Bender, has made great strides towards the completion of his "plans". In pulling together bits and pieces of numerous different worlds, Havering's choices were all made for specific reasoning.
Not only did the great demon bring worlds from which those who held a fated chance to stop him in the many myriad ways time does flow to his controled domain, but also, he has brought objects of great value to him. Relics of ancient days, from universes far and wide, of all various abilities and sizes lie hidden in the patchwork planet's terrain. Using his vast array of magik masteries, and demonic rites, Havering has found a way to tap into the raw power posessed by these artifacts even as far back as to their owners, and add their power to his own.
Though his competition, the evil Ulrezaj and his mentor, the shadowy embodiment of 'eternal grey' have caught onto Havering's newfound interest in archeology, the Time Bender has remained strangely at ease. Every move made by his hand thus far seems to possess a calculating genius of a master general, or perhaps one who plays cards with fate itself, more accurately put.
Havering also does seem to posess the greatest backing in the field of subordinates as well. A series of elite robots known as the Evil Infects follow his every command to the letter. Their strength seems to know no bounds, and though each does have their own unique weakness, none have been discovered thus far, nor does that belittle their immense power.
At their lead stands the first of the series, Ratch Havoc. He is a robot who owns a strength beyond typical mechanical limitations, also holding the ability to drain energy from surrounding mechanical or biotic sources and add their life's blood to replenish his own reserves. He is also debatably the greatest on-the-field general of the Parallel Earth multiverse;his unorthadox style even surpassing Havering's in areas.
Second in command is Necronimus, the "Walking Dead". Standing seven foot six, he is surely the tallest Infect to be produced thus far. This size also grants him strength that is only second to that of Ratch. Having a cattle skull for a head only adds to the morbid greys and midnight blues of his armor and nature. With the crystal Havering imprinted upon his person, this robot also has the frightening ability to raise the dead to do his bidding.
Among the numbers of the series, no infect has come close to matching the astounding agility of the "Dark Sand", Anubarik. This jackal-headed, egyptian motif armored creation of the IGS(Infect Generation System), can move at speeds near mach 4 without straining his internal systems. Rarely does this war machine command any underlings since alone he's a force to be reckoned with. The orange crystal placed by Havering's hand upon his forehead grants him control of the desert sands and grounds of the earth. Some say he may also posess some hold over the sun itself...
And, we can hardly forget the newest addition to these remarkable fighters- Vaurix, the "Apocalyptic Storm". The only airborn member of these elite robots, Vaurix holds unquestionable command of the skies in their ranks. Once a warped minded bounty hunter with cash as a fetish, a trip to the IGS repaired this screwballs's mental capacitors, as well as giving the upgrading of a lifetime to the out of date model. Once again, a crystaline addition to this robot has yielded startling results. The once simple "run and gun" fighter now controls the winds and storms with a deft hand. Forget the meteorologist and get yourself a life insurance policy if you find this fiend gunning for you!

Though it may seem Sir Pseudo Havering has taken an extreme liking towards robots in the ranks, the Time Bender also has numerous dark blooded members of his race under his control. The scourge of the Manaworld, the Dark Lich, has his foul magik lying in wait among the other cards in the Twilighter's powerful hand. From his home planet of Caelum, Pseudo has recruited the aide of the first arch rival to Agent Multex707; the nefarious Baron Holograntis. A Myrealik demon with the natural born mastery of illusionary arts, this shifty devil will have you rationializing everything in sight. Though, his romantic side may be a fault that could prove costly in the end.
This army alone might be enough to stop any threat to Pseudo's grand scheme, but thinking that his forces end there would be a critical mistake. Who knows what secrets this villian will bring out of the woodwork to up his hold? It looks like only time will tell.

Life hasn't been all too pretty for those fighting to stop this wily new threat. Indeed, times like these can bring out sides to people that are a reflection of their souls. The Markior, great guardian spirit of the yoshi race has experienced death, and rebirth thus far. He now finds himself presented with a new journey, one that constantly pits him in conflict between his duties as guardian of an entire race, and a warrior with the potential to stop Havering's plans in their tracks. Or will his arch rival, and his own weaknesses stop him first?
Agent Multex707, an odd being if there ever was one, once more finds his life spiraling into hell itself. For three years straight, he suffered along an intense journey to find his foe, a way to stop him, and his own identity. Those three years lead this mysterious stranger to the discovery of his gift- the ability to grow stronger than any opponent he may face over the course of battle. This has been both a blessing, and a curse, leading him down a road of endless conflicts to stop one of Havering's pawns after another from destroying his world as he knows it, and to keep the curse known only as fate from becoming a reality. Now, with recent discovery from what seems much more than a dream, he learns that he is headed upon a course to become an even greater evil than Havering himself, and there will only be one chance for salvation. Will this cruel fate befall this Anti-Hero, or will his sanity give before it all comes to a close?
Dyluck Thanatos "Lich" Yoshi Von Kippo, a yoshi with the gift of manna magik running through his veins and Guardian of the Cyan Arc draws closer to his destiny as well. From the loss of his brother as a child, to the loss of that which he was protector of through the hands of Sir Pseudo havering, time has not been kind to this lizardine young man. But, slowly, things seem to be taking a gradual turn for the better for him. An old relief in deep caverns tell of his future, one with great potential. But will this come to pass if the Time Bender remains in the driver's seat?
Dragon, a young Darikuri woman and the love of Lich's life was drawn forcefully into Havering's world. Her natural power makes her quite a catch in the demon's eyes, and she holds a definite chance of being able to stop him written into her being. Though, will the evil Ulrezaj end up assisting Pseudo by causing her inner rage to lead to her destruction and that of those around her? Or will the Time Bender retain the privelage to attempt such himself?
Artemis, known to some as Yatina, was protector of her forest until the day Sir Pseudo Havering placed his mark upon her world. A skilled archeress with a hidden power, and the gift of communication with animals, she now finds herself in a cruel mockery of where she once protected the lives of all animals within her woods. Will her story come to light over the course of this venture? Or will Havering have his say as to the fate of this forest bloom's destiny?
Adrian of the Lost tribe, the only one of the intrepid few to be a natural resident to Zolott, this young wariorress might be the angle Havering forgot to size up. Of the adventurers, she remains the only one to have entered the picture without Pseudo's notice. With her unique pair of magik blades, and the ability to become a mighty griffin, this young lady might give the forces of evil a run for their money...if she can learn a little teamwork before it's too late.
Draco Gold, a reploid with a heart of gold through and through, this mechanical man will go anywhere justice is needed. With his creator, Dr. Alicia, this new hero on the block may just provide a beat down the Infects could learn a lesson from.
Kyanosa, the strange young earthling who has recently entered the fray seems an odd choice for a hero. But when you're handpicked by CR himself, who can argue that there's something to you others may not see. Could this young gent, with kirby-esque "powers" be the wold card to give Havering's planning mind the royal flush?
Vector, the odd, yet talented yoshi with a gift of uncanny speed was one of the "lucky" few to be drawn in by Havering directly. Though it is still unclear why Pseudo has brought this young man to his world, the answer may just become apparent with the passage of time. But will time be something this yoshi from a troubled future can afford?
Kyle, son of the great professor Andonuts, has already seen the potential Pseudo has in his grasp via his amazing gift of "PSI". Kyle is a young man with amazing potential in the psychic arts who may just proove influential in the fight against this crafty foe. Will he be able to see Havering's true intentions, or will Sir Pseudo give him a mental blowout when his thoughts stray to the beautiful Koi Kaurido?
Koi Kaurido, a young woman genetically altered in a lab to be a biotic weapon with great potential; too great not to be noticed by Pseudo's scrutenizing eye. Now, finding herself in this strange new environment, and a rather handsome young man willing to help her though it all, can Koi adapt? Or will her species quickly become extinct?

We can only watch as it all unfolds. The markior slowly loosing grips with his own power, Lich in the massive caverns underneath the yoshi sanctuary, the main group divided between roaming the woods south of the great Yoshi Sanctuary, and the rest aboard the mighty Ganinthor II, the main ship of the Markior. Multex's whereabouts seem to be a mystery to the rest, and in these dire times, that may cost him greatly. And who is this we see Havering rousting from slumber in the depths of an earthen palace? A new threat is all that can be told at the present. And with all the myriad pathes history can take, surely there might be others with their destinies ending in Havering's loss? Will these folks be able to lend a hand in this hidden war for the cosmos? Or will they remain in the dark as the rest of the worlds have? Such we shall see! Such will be told! As the Time Bender once said- When we meet again..